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1. Sticky:Dev blog: Grid Sizes & You - in EVE Information Portal [original thread]
being jammed @20,408k seems excessive . The more annoying effect is simply, on being locked at an otherwise unachievable range, being unable to cloak. I'm very positive about the grid changes; even in just the preceding couple of months, I'd bee...
- by Adan Natrier - at 2015.12.23 15:35:36
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2. Sticky:Dev Blog: Scanning and Probing Changes in Parallax - in EVE Information Portal [original thread]
And incidentally, (my) probe filters don't/didn't work against results as of 2015/11/04 i.e. couldn't filter out pos clutter. How about making it use overview filters that I can manage, and export rather than a completely different system. I pref...
- by Adan Natrier - at 2015.11.05 10:47:09
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3. Sticky:Dev Blog: Scanning and Probing Changes in Parallax - in EVE Information Portal [original thread]
No postcard. I will offer a roleplay narrative of a cowardly low sec gate camp pirate. Much like any ~elite pvp~ player, anything that looks like an actual fight should be avoided. Killing newbies is the best way to pad killboards, preferably by...
- by Adan Natrier - at 2015.11.05 10:23:03
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4. Sticky:Dev blog: Testing a new EVE Launcher - in EVE Information Portal [original thread]
Genesis Dextius wrote: Perhaps a settings duplication feature might be nice. To be able to make one "Master Setting" and then duplicate it and make minor changes to it in game (such as different Neocoms or launching to a specific moni...
- by Adan Natrier - at 2015.10.26 14:33:17
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5. Sticky:New Notifications - official feedback thread - in Player Features and Ideas Discussion [original thread]
The character watchlist, on notification of login I am unable to drag-drop that notification to e.g. fleet window to invite character, or right-click and do actions on that character - etc.
- by Adan Natrier - at 2014.10.09 11:50:00
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6. Jita locked out again.... this is getting worst. - in EVE General Discussion [original thread]
There is a solution for overcrowding already implemented in Eve. https://wiki.eveonline.com/en/wiki/Renting_offices Encourage trade to take place across more of the cluster than just one station, or even one system (or one region). At downtime...
- by Adan Natrier - at 2014.02.18 15:44:00
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7. [Odyssey Feedback Request] New Sensor Overlay - in Test Server Feedback [original thread]
- Incursion sites still show as beacons in overview, not on the server overlay. This is (or was, last week; I'd confirm if I could find any fw sites on sisi) unlike the low sec FW sites, that were transitioned from overview, to sensor overlay. Int...
- by Adan Natrier - at 2013.05.29 02:28:00
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8. Sticky:Feedback Request: System transition - in Test Server Feedback [original thread]
From flying around a bit (a lot) on sisi It seems to me that, if the tracking camera is off, the camera shouldn't turn to look down the gate as you go through it. If tracking camera is on, it should - like how it now tracks back on jump exit, and ...
- by Adan Natrier - at 2013.05.17 17:33:00
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9. [Odyssey Feedback Request] New Sensor Overlay - in Test Server Feedback [original thread]
Sensor shadows are still not tracking through warp. Today - http://i.imgur.com/mx8t4j3.jpg Reproduce simply by entering warp as soon as you get into system (for example, like you have somewhere to go) to something far enough away for the shadow...
- by Adan Natrier - at 2013.05.17 14:23:00
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10. [Odyssey Feedback Request] New Sensor Overlay - in Test Server Feedback [original thread]
My general feedback from 'New Sensor Overlay' (hereon NSO) is that, I really quite like it. But it doesn't integrate very comfortably (yet). While you're still reading I have one bug observable on sisi - the "cloud" on the grid behind a signature...
- by Adan Natrier - at 2013.05.15 11:53:00
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11. Sticky:Dev blog: Stay on Target! - in EVE Information Portal [original thread]
I definitely can't bring myself to read 40 pages, but as someone that probably looks at targeting boxes at least a couple hours a day every day (from say, fleets, not say, pve) I do have a few things to input. The main of these is the basic conce...
- by Adan Natrier - at 2012.10.20 15:45:00
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12. [Winter] Changes to NPC AI - in Test Server Feedback [original thread]
In principle, I'm all for making pve in eve not be basically awful, and this is a (tiny) step in the right direction that's quite encouraging. But - Quote: Q) Will NPC's kill my drones? A) Yes, but they don't hate them nearly as much as slee...
- by Adan Natrier - at 2012.09.20 15:24:00
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13. Why Off Grid booster nerf won't happen (ever) or won't be what you think - in EVE General Discussion [original thread]
The fix to offgrid boosters, is to stop them working off grid. This by itself fixes all outstanding issues, under present mechanics. - There is nothing to suggest T3 boosters are notionally dead if they can't be offgrid. Yes, you might actually h...
- by Adan Natrier - at 2012.08.17 12:44:00
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14. Choosing a blockade runner - in Ships and Modules [original thread]
My take. Industrial V: a boring analysis Eve being largely about moving things from one place, to another place, then doing something to it and then moving it some place else, the array of mass transit ships are probably the single most importa...
- by Adan Natrier - at 2012.06.16 22:08:00
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15. Sticky:New dev blog: Incursions update - in EVE Information Portal [original thread]
Quote: (2:50:04 PM) Cpt Underpants: "We promised to monitor the result of these changes and we stand to our promise: after evaluating both your feedback and our internal metrics, we..." realised nobody is doing incursions at all outside of hig...
- by Adan Natrier - at 2012.06.12 14:09:00
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16. Sticky:EVE Online: Crucible 1.6 Feedback - in EVE Information Portal [original thread]
Which no longer sort by name A-Z (S)targate (Jita), with the other gates in a group. The implant renames were a useful change. The rest I don't get. it's just a different category of arbitrary.
- by Adan Natrier - at 2012.03.28 14:37:00
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17. Sticky:EVE Online: Crucible 1.6 Feedback - in EVE Information Portal [original thread]
The overview 'use small font' is the same size as the 'use large font' except with less distance between the lines Please stop renaming things
- by Adan Natrier - at 2012.03.28 14:14:00
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18. Sticky:EVE Online: Crucible 1.0.1 Feedback - in EVE Information Portal [original thread]
Skeito wrote: Changing the saved locations into a seperate drop down menu is a big step backwards.....needs changing back ASAP imo. I came right out here with the intent of complaining about this while taking a stargate trip or 20, and agree...
- by Adan Natrier - at 2011.12.06 15:06:00
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19. I want your little things! - in EVE General Discussion [original thread]
UI > Tactical - Add directional scan option for a 5s auto refresh; ok, I can see an argument for imposing a manual workload requirement while fighting so it's easier to overlook further incoming hostiles when overworked - but it is a bit tediou...
- by Adan Natrier - at 2011.11.17 02:30:00
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20. Sticky:New dev blog: Introducing New Nebulae into EVE - in EVE Information Portal [original thread]
no flaming here, looks amazing. this definitely must come right after 'a readable font' on the list of forthcoming cosmetic changes I wish were already on TQ. This is what atmospheric means, in the context of a spaceship game - to be actually flyi...
- by Adan Natrier - at 2011.11.04 19:25:00
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